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Feb 16
by Estelle in Uncategorized 0 comments

2013 Reflections

It's been a long while since I've written anything on this website. I admit with shame that I became caught up in the whirlpool of shenanigans surrounding the end of my internship at Disney and haven't been in the frame of mind to put words to all the experiences I've had and lessons I've learned.
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May 13
by Estelle in Uncategorized 2 comments

Trip to California to Visit Obsidian Entertainment, Blizzard Entertainment, and Imagineering Studios

Had a great week well spent in Irvine and Glendale visiting friends, receiving some good advice, and being very fortunate to obtain studios tours.
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Apr 27
by Estelle in Uncategorized 0 comments

15th Anniversary of Animal Kingdom and Lunch with Imagineers

It was a very busy week which included me standing outside Disney's Animal Kingdom park at 6am.
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Apr 08
by Estelle in Uncategorized 1 comments

Attending the 2013 Game Developers Conference

I know I haven't contributed much lately, but I have reasons, I promise! One big one being my recent attendance to GDC! I caught up with some familiar friends, and made new ones.
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Mar 09
by Estelle in Uncategorized 0 comments

Dining With an Imagineer – Meeting David Hardiman

Recently I attended this dining experience provided to guests at Walt Disney World. It was a fantastic opportunity to gain some information about the process, from thought to implementation, that goes on behind the scenes in the parks.
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Feb 27
by Estelle in Uncategorized 0 comments

First Encounter with a Walt Disney Imagineer

Last week I attended a networking event for Disney College Program participants, known as CPASS. There, I met my first Imagineer - an extremely rare opportunity!
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Feb 23
by Estelle in Uncategorized 0 comments

Interview With a Creative Individual – Joe Rohde

My first assignment for my Creativity and Innovation class. I was required to research a person I felt was creative, enough to be able to answer preset interview questions as that person.
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Feb 16
by Estelle in Uncategorized 0 comments

Creativity and Innovation Class at Disney

I take a class once a week which breaks down the process to innovation and opens up creative thinking.
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Feb 06
by Estelle in Uncategorized 0 comments

Working for the Mouse at Disney

Okay, so I apologise for the considerably lacking number of posts recently, but hear me out. Working for Disney is incredibly full-on, but so very rewarding.
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Dec 09
by Estelle in Uncategorized 0 comments

The Progress of Saving our Progress – A Genealogy of the Save Game

A genealogical essay I wrote that discusses the transition and evolution of the 'save game', both in hardware and software, and the surrounding culture that developed with it.
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Nov 21
by Estelle in Uncategorized 0 comments

Production at Obsidian Entertainment

Chris Avellone kept his word and introduced me to two of the producers at Obsidian. Recently I enjoyed a casual conversation with South Park: The Stick of Truth lead producer Matthew Singh.
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Nov 15
by Estelle in Uncategorized 0 comments

A Practical Analysis and Critical Study on the Use of Sound In Horror Games

A nice discussion I made for a student paper, which included conducting an experiment involving Amnesia: The Dark Descent and Britney Spears' ​Hit Me Baby One More Time.
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Nov 11
by Estelle in Uncategorized 1 comments

Meeting Robin Hunicke, Chris Avellone and Sheri Graner Ray at the Game Connect Asia Pacific 2012

An amazing event! I also made a number of valuable industry networks.
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Nov 06
by Estelle in Uncategorized 0 comments

God of Blunder: Ale in Asgard IGF 2013 Student Competition Submission

So we have submitted God of Blunder: Ale in Asgard into the Student Competition for the next Independent Games Festival! I have provided a link to the God of Blunder IGF page if you wish to check it out!
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Oct 27
by Estelle in Uncategorized 0 comments

Creating the User Interface For God of Blunder: Ale in Asgard

My main artistic role on God of Blunder: Ale in Asgard was to produce all of the User Interface mechanics, as well as the menu and tutorials. Here I'll explain a little bit about the thought process that went behind the development.
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Oct 20
by Estelle in Uncategorized 0 comments

God of Blunder: Ale in Asgard – Pitch presentation, ACMI exhibition, AltDevConf and IGF competitions, KickStarter Campaign?

The last month has seen an absolute whirlwind surrounding God of Blunder, with presentations and competitions coming out of our ears!
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Oct 10
by Estelle in Uncategorized 0 comments

The Walking Dead – Less is More

The Walking Dead strays from traditional adventure games in that it introduces simplicity in its game mechanics.
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Sep 29
by Estelle in Uncategorized 0 comments

2012 Freeplay Independent Games Festival

Last week I volunteered for the Freeplay festival, held in Melbourne between 19-23 September.
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Aug 15
by Estelle in Uncategorized 0 comments

God of Blunder: Ale in Asgard

Development has sped up considerably, thanks to our excellent and efficient animator, and truly talented programmers.
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Aug 09
by Estelle in Uncategorized 0 comments

New Project in Development With Kepad Studios

Yep, that's right! The team and I are in the developing stages of a 2D graphical adventure game.
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Recent Posts
  • GAMES FOR CHANGE 2021: HOSTING A PANEL ON MENTORSHIP (VIDEO)
  • Comic-Con @ Home 2021 Virtual Panel (Video)
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