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Aug 25
by Estelle in Uncategorized 0 comments

Analytics in the Real World: Successful Production in Video Games

This was an essay I wrote for my MBA regarding the use of data analytics in the production of video games.
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Jun 12
by Estelle in Uncategorized 0 comments

Interview by Ashley Stang: An Occupation in Games

Ashley Stang, from St. Petersburg College in Florida, interviewed myself and a few other developers on what it is like to work in games, and how we got there. Her entire essay will be out soon, but for now, here is my interview. Thanks, Ashley!
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Apr 21
by Estelle in Uncategorized 0 comments

Avoiding Conflict, Crisis and Disaster In Game Development

In this MBA paper I examine and compare the similarities between Dr. Mark Maier's Leadership Insights From The Space Shuttle Challenger Disaster to conflict that arises in game studios.
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Mar 16
by Estelle in Uncategorized 0 comments

Moving Up The Ranks In The Creative Industry

This was a paper that I did for my MBA regarding promotion in entertainment companies. Please note that many of the anecdotes and examples in this text have been based on my personal experiences alone, and my not reflect the entirety of the companies.
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Mar 05
by Estelle in Uncategorized 0 comments

Why Choosing The Right Studio To Apply To Is Important

This was a paper I wrote for my MBA discussing the corporate culture of a studio and how this influences whether a potential developer will apply for it.
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Feb 12
by Estelle in Uncategorized 0 comments

Game Studio Culture: How A Studio’s Culture Extends To The Player

This was a paper I did for my MBA about how the culture in a studio breathes life into the games and players themselves.
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Jan 17
by Estelle in Uncategorized 0 comments

Developer’s Advice: Graeme Bayless

Graeme Bayless is the Production Director at Fireforge Games. Previously, Graeme worked at companies including Namco Bandai Games America, EA, Crystal Dynamics and 2K Games. Here’s Graeme's advice in response to my 7 questions for students.
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Dec 08
by Estelle in Uncategorized 0 comments

Developer’s Advice: Keith Fuller

Keith Fuller worked in game development with titles to his name such as Marvel: Ultimate Alliance, Singularity, Wolfenstein, and Call of Duty: Black Ops. Now he is a leadership consultant providing studios with guidance on improving their management and production practices. Here’s Keith's advice in response to my 7 questions for students.
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Dec 04
by Estelle in Uncategorized 0 comments

Developer’s Advice: Chad Chatterton

Chad Chatterton is the Lead Environment Artist on The Division at Ubisoft Massive, and my past undergrad teacher for Advanced Imaging 2D / 3D. Here’s Chad's advice in response to my 7 questions for students.
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Nov 04
by Estelle in Uncategorized 0 comments

Developer’s Advice: Noah Falstein

Noah Falstein is the Chief Game Designer at Google. Previously, Noah has worked at number of studios including DreamWorks (Chaos Island) and LucasArts (Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade). Here’s Noah's advice in response to my 7 questions for students.
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Nov 04
by Estelle in Uncategorized 0 comments

Developer’s Advice: Jesse Schell

Jesse Schell is the CEO of Schell Games and Professor of the Practice of Entertainment Technology at Carnegie Mellon University. He has also a past Walt Disney Imagineer and the author of The Art of Game Design: A Book of Lenses. Here's Jesse's advice in response to my 7 questions for students.
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Oct 28
by Estelle in Uncategorized 0 comments

Developers’ Advice: Alex Hutchinson

Alex Hutchinson is the Creative Director on Far Cry 4 (Ubisoft Montreal). This is the first in a number of interviews I did with game developers from different studios. I gave them the same 7 questions concerning advice for students wishing to enter the industry, and their answers all vary to create a wealth of information.
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Oct 04
by Estelle in Uncategorized 0 comments

Masters In Business Administration At Chapman University

I recently began my MBA at Chapman, with the hopes of increasing my knowledge base and understanding on how a games studio operates as a business.
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Aug 04
by Estelle in Uncategorized 0 comments

Meeting Tetsuya Nomura At My First Visit To Comic-Con

I made the pilgrimage to Comic-Con, and it was a BLAST! I got to meet my all-time hero who had inspired me as a child to get into game development.
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Jul 20
by Estelle in Uncategorized 0 comments

Assistant Producer Position at Fireforge Games

I just began working as an Assistant Producer at Fireforge Games!
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Jun 15
by Estelle in Uncategorized 0 comments

My first visit to E3

After many longing years as a child and teenager, I finally got to attend the Electronic Entertainment Expo!
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Apr 04
by Estelle in Uncategorized 1 comments

Studying Project Management at The University of California, Irvine.

I enrolled myself into a one-semester course at UCI with the intention of learning the pure basics of project management theory.
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Mar 11
by Estelle in Uncategorized 1 comments

Preparing For GDC: What You Can Do

I know I am writing this the week before GDC, but it still is nice to take a look at some basic things you should add to your prepping checklist that can better assist your chances ahead.
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Mar 01
by Estelle in Uncategorized 0 comments

Mentorship: Another Step In The Right Direction

A mentor can be a great way to broaden your perspective on the industry and answer any gaps of information you may have.
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Feb 16
by Estelle in Uncategorized 57 comments

The More You Dig Deeper Into The Industry, The More You Realise That You Were Miles Away In The Beginning

Looking back on my time in my degree, when the only 'industry contact' I had was my 3D modelling teacher, I had no idea how little hope in hell I had landing a job even if I had the highest graded art piece in the class, or most innovative design mechanic.
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Recent Posts
  • GAMES FOR CHANGE 2021: HOSTING A PANEL ON MENTORSHIP (VIDEO)
  • Comic-Con @ Home 2021 Virtual Panel (Video)
  • Gamestress Virtual Showcase Interview (Video)
  • International Women’s Day 2021
  • Global Game Jam: Next
Recent Comments
  • Andres Urquijo on Preparing For GDC: What You Can Do
  • Masters In Business Administration At Chapman University | Estelle Tigani on Studying Project Management at The University of California, Irvine.
  • ferrettank on The More You Dig Deeper Into The Industry, The More You Realise That You Were Miles Away In The Beginning
  • Mentorship: Another Step In The Right Direction | Estelle Tigani on The More You Dig Deeper Into The Industry, The More You Realise That You Were Miles Away In The Beginning
  • etigani on The More You Dig Deeper Into The Industry, The More You Realise That You Were Miles Away In The Beginning
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