Producer in the video games industry, currently based in Southern California. I started my career at The Walt Disney Company, then moved into game development in 2014 working as a producer on Ghostbusters with Fireforge and Activision. I then worked at Loot Crate Interactive as a Game Producer, where I helped to launch the alternate reality game The Secret Order of the Keys, as well as a number of other mobile games. In 2017, I joined Treyarch as an Associate Producer on the Zombies team for Call of Duty: Black Ops 4. Among a number of roles on that project, I was most significantly credited for producing the Zombies map IX, which became a fan favorite, and one of the most memorable moments in my career thus far.

I also hold degrees and certificates from Chapman University, RMIT University, Disney University, Harvard University, and The University of California, Irvine.

I like to empower other people in order to get the best out of them. I like to lead. I see a vision, or someone else sees a vision, and in my mind I’m already breaking down the steps I need to take to achieve it. The timelines, the dates, the cost (financially or not) and the risks. Most importantly, I like to see other people get excited that their ideas are being formed and I’m helping them to facilitate that into a reality. That where I get my happiness.

My resume is available upon request. Visit the contact page!

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