A Norse-themed 2D graphical adventure by Brontide Interactive, and the first game ported to the iPad using the Sludge Engine by Hungry Software.
Aspiring Producer In the Games Industry
An Online Portfolio
A selection of my work.View Portfolio →
This was a 12 week project created by a talented group known as Kepad Studios.
Looking at environmental design and utilising the terrain in the Unity engine to create a 3D duplicate of this stunning location.
From The Blog
My thoughts and experiences.View Blog →
Trip to California to Visit Obsidian Entertainment, Blizzard Entertainment, and Imagineering Studios
Had a great week well spent in Irvine and Glendale visiting friends, receiving some good advice, and being very fortunate to obtain studios tours.
It was a very busy week which included me standing outside Disney’s Animal Kingdom park at 6am.
I know I haven’t contributed much lately, but I have reasons, I promise! One big one being my recent attendance to GDC! I caught up with some familiar friends, and made new ones.
Recently I attended this dining experience provided to guests at Walt Disney World. It was a fantastic opportunity to gain some information about the process, from thought to implementation, that goes on behind the scenes in the parks.