Noah Falstein is the Chief Game Designer at Google. Previously, Noah has worked at number of studios including DreamWorks (Chaos Island) and LucasArts (Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade). Here’s Noah’s advice in response to my 7 questions for students.
Producer in the Games Industry
I started my blog in 2012 (the final year of my games degree) in order to journal my story, in the hopes that others can learn from my experiences and the advice that has been shared to me. I hope you find the information here useful.
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Jesse Schell is the CEO of Schell Games and Professor of the Practice of Entertainment Technology at Carnegie Mellon University. He has also a past Walt Disney Imagineer and the author of The Art of Game Design: A Book of Lenses. Here’s Jesse’s advice in response to my 7 questions for students.
Alex Hutchinson is the Creative Director on Far Cry 4 (Ubisoft Montreal). This is the first in a number of interviews I did with game developers from different studios. I gave them the same 7 questions concerning advice for students wishing to enter the industry, and their answers all vary to create a wealth of information.
I recently began my MBA at Chapman, with the hopes of increasing my knowledge base and understanding on how a games studio operates as a business.