A Norse-themed 2D graphical adventure by Brontide Interactive, and the first game ported to the iPad using the Sludge Engine by Hungry Software.
Aspiring Producer In the Games Industry
An Online Portfolio
A selection of my work.View Portfolio →
This was a 12 week project created by a talented group known as Kepad Studios.
Looking at environmental design and utilising the terrain in the Unity engine to create a 3D duplicate of this stunning location.
From The Blog
My thoughts and experiences.View Blog →
I know I am writing this the week before GDC, but it still is nice to take a look at some basic things you should add to your prepping checklist that can better assist your chances ahead.
A mentor can be a great way to broaden your perspective on the industry and answer any gaps of information you may have.
The More You Dig Deeper Into The Industry, The More You Realise That You Were Miles Away In The Beginning
Looking back on my time in my degree, when the only ‘industry contact’ I had was my 3D modelling teacher, I had no idea how little hope in hell I had landing a job even if I had the highest graded art piece in the class, or most innovative design mechanic.
It’s been a long while since I’ve written anything on this website. I admit with shame that I became caught up in the whirlpool of shenanigans surrounding the end of my internship at Disney and haven’t been in the frame of mind to put words to all the experiences I’ve had and lessons I’ve learned.